The computer games industry is one of the fastest growing forms of media entertainment, with global sales of game software exceeding £10 billion annually. It is an expanding and challenging sector with continually evolving ideas that combines technology and creativity in a multidisciplinary way.
The Computer Games Academy aims to give pre-university students an insight into the University of Westminster's BSc Computer Games Development course. It's a way for you to explore a subject that you may want to study in the future, away from the pressures of school and exams.
If you're in year 11 or 12 and interested in programming, computer science or digital design then this is the club for you! Those attending must be able to commit to the majority (ideally all) 5 sessions. Through the five day club, you’ll work in a small group to produce a publishable game demo, for either PC or Android, using various industry techniques and tools such as Unity 3D and Maya. You’ll also get the chance to work with the newest development hardware for VR and software tools currently available for advanced animation in our Motion Capture facility.
You’ll be taught by tutors from the university’s BSc (Hons.) Computer Games Development teaching team including: Paul Rosson, Head of Unity Development at A.T. Monitor and Unity Developer of the episodic, interactive reading app based on the Thunderbirds Are Go TV show and Steven Boyle, Director of We Are Rising Interactive Ltd., and former lead artist at Playback Interactive for "Curry Goat Revenge" and various other projects.
Workshops are free, lunch is provided and we can also assist with travel costs. For further information, please email the event organiser Sinead Collins (email@example.com).